A story-driven psychological sci-fi game made in Bitsy.

You are a linguistics graduate student walking home at dusk through quiet academic streets. That’s when you see him, a masked alien who doesn’t speak.

By morning, the news is full of sightings. The city is unsettled. And somehow… he wants you.

Beneath the mask, you see how the visitor communicates through facial expressions alone. As you talk and observe, you begin to build a lexicon, a growing book of expressions and meanings.

Will you face your fears and finally understand what the creature wants from you?

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